Past Projects
Objectives: Input into product strategy/development roadmap.
Methods: Survey and usability testing
Domain: Higher ed
Target Audiences: Students and teachers
Project objectives: Design of new mobile apps and dashboard
Methods: Design workshops, wireframes, usability testing.
Domain: Healthcare
Target Audiences: Healthcare professionals and patients
Project objectives: >Design of new social feature in advance of complete redesign.
Methods and Deliverables: Design workshops, wireframes, usability testing.
Domain: Online Language Learning
Target Audiences: Older language learners
Project objectives: Web redesign, persona validation
Methods and Deliverables: Surveys, UX strategy, usability testing.
Domain: Industrial
Target Audiences: 4 professional roles
Project objectives: Usability improvement
Methods: Design workshops, prototyping, usability testing
Domain: Government
Target Audiences: General
Project objectives: Evaluation of localized website
Methods: Multi-city usability testing
Domain: Clothing & Accessories, Retail
Target Audiences: US consumers
Project objectives: Iterative Evaluation
Methods:Iterative usability testing of prototype and dev version.
Domain:Government
Target Audience: General
Project objectives: MVP Ideation & Design
Methods and Deliverables: Design Workshops, Wireframes
Domain: Industrial/Startup
Target Audiences: System administrators, service representatives
Agency/Sub-Contract Work
In addition to direct engagements, Red Pill UX has collaborated with a variety of agencies for UX design and research, including MadPow, Forge Worldwide, Ayantek, CX Partners UK, and the Bentley UX Design Center.
Looking for an online portfolio?
Some sample deliverables are available on this site, but please keep in mind that most consulting work falls under NDAs, so this is very limited. As the consulting practice has matured, the focus has shifted from deliverable production to process and strategy. Although we have a preferred toolkit, we err toward the best tool for the job, which is usually what the client is already using.
For a lighter look at what we've learned from UX projects over the years, check out some Lessons Learned.